Resumé
During my studies I worked on film sets as well as on games with a focus on worldbuilding. As an intern at nirgend I got the chance to be the Creative Director for a video game teaser.
Currently I am working as a Junior Art Director at health angels in Hamburg. My speciality there is Motion Design as well as interactive media like Banner-Ads.
As for games, my role is mostly 2D art as well as concepting, narration and art direction but I also know 3D basics with MAYA (and currently learning Blender). I am able to work with the Game Engine Unity and did the post processing and lighting in most of my projects. I fell in love with the pixel art style and handdrawn frame by frame animation which I also draw as illustrations besides for game purposes.
Over all I am passionate about creating art - digital or analog - that tells a story just by looking at it.
WORK EXPERIENCE
Oktober 2022 - now in Hamburg | Junior Art Director at health angels motion design graphic design |
June - December 2020 in Bayreuth | Internship at nirgend GmbH creative direction project management illustration set design |
April - July 2018 & 2017 in Bayreuth | Student assistant at the University of BayreuthTutor for Autodesk Maya course |
EDUCATION
October 2015 - March 2022 | Bachelor of Arts in media science and applied media at the University of Bayreuth (1,4) Thesis: Der Detektiv im 'Noir'. Die Männlichkeitskrise in 'Disco Elysium' (eng: The Noir Detective - Masculinity crisis in "Disco Elysium") Grade: 1,0 |
October 2013 - July 2015 | Law studies at the University of Bayreuth |
September 2007 - July 2013 | Johann-Christian-Reinhart-Gymnasium (High School) in Hof an der Saale (2,1) |
PERSONAL
January 2020 | Performer for the theater project FLOß |
April - June 2019 | Set design and props at project Z514//LEA | Game Jams | Global Game Jam 2020 Winter Game Jam 2019 Spring Game Jam 2019 Spring Game Jam 2018 Global Game Jam 2018 Winter Game Jam 2017 Global Game Jam 2017 Winter Game Jam 2016 |
Volunteering | devcom/RESPAWN 2017 devcom 2018 & Indie Arena Booth for Holocafé A MAZE. 2019 devcom 2019 |
SKILLS
Illustration FantasyCharacter Concept Game Art and AnimationPixel ArtIsometric Art DesignCreative DirectionGraphic DesignSet DesignEnvironmental StorytellingNarrative Design PersonalHandpoke TattoosPhotography | |
Software
Adobe Suite
Autodesk Maya
Unity
Procreate
Languages
German
English
Polish
Interests
Plants
Filmmaking
Crafts
Feminist Media Studies
Sustainability